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File Name:C7042 Manual Free Full Fb2.pdf

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We are constantly reviewing this in light of government advice and in discussion with our fulfilment partners. However, delays in local delivery may occur which are outside of our control - we apologise in advance for this. You must have JavaScript enabled in your browser to utilize the functionality of this website. If you have any questions, or just want to share some info about your C7042, feel free to post below. So here's a couple of PDF documents I created, which might help make things a bit clearer. I'm sure these will help a lot of other Six Car Powerbase users I'm sure these will help a lot of other Six Car Powerbase users We actually feature these on our website ( found here ). Is there an easy way to reset the unit. I have seen on the net that you can download Firmware to unit. Is this advisable and if so where can you purchase the lead for unit to computer? For information on where to get the lead please visit the Slot Forum Digital section. Which version it is etc, cost and timescale. Primarily, a place for newcomers to ask questions and seek assistance from like-minded individuals, the Scalextric Forum offers users the chance to join an active and friendly community. Refusal to adhere to these guidelines will result in appropriate responsive actions. Abuse, of any kind, will NOT be tolerated. Posts are made in good faith, Hornby Forum users cannot be held personally accountable and Hornby Hobbies Limited cannot be held liable, for the results of following any instructions given. While we will try and offer fair warning, this may not always be possible. Any un-called for language will be removed and repeated offences will be punished. Any references to these kind of discriminations will also be removed. This includes actively antagonizing (“trolling”) users or members of staff. Take your time to look at other topics and see where your topic should go. If your topic is placed in the wrong sub-forum it will be moved by the administrator.
http://divyabodhanam.org/userfiles/csi-analysis-reference-manual.xml

scalextric c7042 manual.

Intentionally or repeatedly mis-placing topics will be punished. It is unacceptable to use link-thru systems to mask the originating URL, and cases where this is found to be happening may be edited or removed as appropriate. Violation of any of these rules and guidelines will result in consequences determined on a case-by-case basis. To find out about all of the benefits of Club membership click below. C7042 is often referred to as the Advanced Powerbase or APB for short. The C7042 can be used with computer software Race Management Systems (RMS).Phantom or miniscule lap time, like 0.002 secs, is recorded. Causes Bug?Alternatively add two capacitors, one on each rail of one track piece.Standard Scalextric power blocks (C7024 UK, C7032 Europe, C7033 USA, Australia C7038) for the C7042 APB can supply up to four amps each and either one or two can be connected to the APB. Digital mode will work with one power block plugged into either socket.However, with one power block, a dummy plug in the second socket will activate the second lane and the power will be shared between the two lanes, although it may not provide enough power in all situations.Hand controller (throttle) plugs are 2.5mm mono jack plugs; DC power plugs are 3.0 x 6.3 x 9mm; AUX socket for PC connection is RJ11 Separating the powerbase from its track piece with the sensors. This can be done by carefully cutting the power and sensor wires and adding suitable extension cables between the powerbase and the track piece. Can two powerbases be connected to one track at the same time without any modifications? External Links. Several functions may not work. Please re-enable javascript to access full functionality. Hi all, Looking at the original C7042 APB (Advanced Powerbase manual), I realised I never properly read it all and certainly never really registered everything - partly due to its confusing diagrams and partly due to not reading manuals. Maybe they could be stored on Google Drive.
http://www.artchivium.com/public/immaginieventi/csi-perform-3d-manual.xml

So here's an APB display tower menu map for starters. Feel free to redo it.I haven't redone the entire manual as, in fact, there's not much structural change in the menus between v0.85 and v1.09. Most, if not all, of these changes are found under the PLATFORM branch, section 7 of the Scalextric APB manual. I will update the files if necessary for corrections. ChrisThose should be included in the APB manual from Scalextric!Chris99' APB manual update is brilliantly useful but it's getting lost and took me a while to find. Thanks! RichardThey are already in the pinned ' New to SSD?. ' thread and have been in my signature for a while. They are also linked to at the bottom of the C7042 6 car powerbase page on the nascent Slot Car Wiki.Also added into the instructional threads. Something went wrong.Get the item you ordered or your money back. This new Powerbase can be used in Analogue or Digital power modes.User Agreement, Privacy, Cookies and AdChoice Norton Secured - powered by Verisign. The Skill Level option allows you to adjust the maximum power levels to individual cars so that novice versus expert races can be run more fairly. Hand throttles can be calibrated to equalise controller performance across for all drivers. Multiple gaming modes including solo rally, timed endurance and total lap format racing. Setting the car ID is easy via a simple, one-button action. This Powerbase is upgraded to 15v for better car performance. This new Powerbase can be used in Analogue or Digital power modes. This great feature allows the Powerbase to be used with standard 2-lane Scalextric circuits (for 2 cars only) or with Scalextric Digital layouts The race modes can be used in either power configuration. Now the best of both worlds is offered - an all-in-one race control system for analogue and Digital racing. Ny information fran Internationella Slotforum. Anvand ej i analogt lage tillsammans med Digital Curve Lane Change C7007, C7008, C7009, C7010.
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Orsakar kortslutning och skada pa powerbasen. This mode simulates the traditional way of using Scalextric with car in each lane. It is necesary to avoid track configurations whereby lane 1 is linked to lane 2 to create an electrical short circuit. In a Digital circuit this is fine and, in fact, desirable. Decide whether you want to do this. The Skill Level option allows you to adjust the maximum power levels to individual cars so that 'novice versus expert' races can be run more fairly. This great feature allows the Powerbase to be used with standard 2-lane Scalextric circuits, using two cars only, or with Scalextric Digital layouts for 1-to-6 car action. All features are availbale in either mode. The Powerbase can functioned with a single power supply, but it is advisable to use 2 for the following use: Connectez-vous a votre espace membre afin de pouvoir poster une question. In my opinion it is a fabulous entry-level digital slot car system. ARC Pro doesn't do what some of us are used to from the C7042 Advanced 6-car Powerbase (APB), upgraded with its after-market computer-based software, pit sensors and wireless controllers - but ARC Pro does most of it, rather more simply and for much less cash. It does work well out of the box, but only if the 24-page ARC Pro Quick Start Guide is used as a bible - especially for car and controller connections. The Quick Start Guide gives a very quick (two-page) overview of the app and there is more on the ARC Pro page of the Scalextric website, including the chance to download a pdf copy of the all-important Quick Start Guide. What you get about the app in the Guide are the two pages attached below. Apart from those overviews, there is no manual to using the ARC app. I was very comfortable with exploring the app without a manual and I quickly figured out what it did, how to set up races and to trouble-shoot issues. I do that will most other apps on my phone, iPad and computer.
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However, I appreciate not everyone is so comfortable with that. There were early calls for a written manual for the app. It wasn't something Scalextric were likely to produce, so it was going to be a labour of love for an enthusiast. I made a start. Having helped out answer questions about the ARC app on the official Scalextric forum and elsewhere, I quickly realised that any written guide, if it would cover everyone's issues, would end up about the length of the Bible - Old and New Testaments combined. I think the Scalextric forum is still a good place to find info and ask questions, but maybe this is a good opportunity to collect some of the key basics about the app and common issues that some users find difficult to get their heads round. I'm going to start with what I call the 'Rule of Three Colours'.In the ARC Powerbase, there are two sensors, the first that is triggered by a black guide breaking the IR beam in the slot, prompting the second to pick up the ID of the car via the chips IR emitter. The guide must pass before the IR LED and the car must travel from right to left, with the 'ARC PRO' text on the track facing you. So that's three hardware issues - a black guide, LED behind the guide and right to left. The rule of three colours is the software issue - and has tripped up many people. The first two colours are set using the Quick Start Guide - a controller connected to red on the powerbase will control a car also connected to red. By default, the cars are listed in colour order in the app. If you have set up a two-car race, you'll have red and green. A four-car race will have red, green, blue and yellow. And so on. The car connected to red on the powerbase must be set up in the first tile - which also has a red border. This is how it looks as the race in running, with the coloured border of each tile: I tend to treat the app nicely and run with the default order. To save time, I often use the coloured helmet icons in the app rather than car pictures.

So red always has the red helmet in the set-up tile, green has the green helmet etc. To keep things simple, you could also attach a small coloured dot to each of the cars when they are connected to the powerbase - or keep a list on a piece of paper. The ARC controllers have coloured lanyards that should - of course - always correspond to the colour they are attached to on the powerbase. A full set of six coloured lanyards comes with a boxed ARC Pro controller and with the ARC Pro upgrade kit.Here is the link to download: link removed Thanks again Woodcote.Although my hope is that people will use the info I've written on Slot Racer Online - and perhaps save a copy for personal use - I am uncomfortable about my text and photos being turned by a third party into the 'missing manual' and hosted elsewhere. My plan is to add a new post every couple of weeks and build up a resource here on Slot Racer Online. By all means link to this thread so more people can find it, but please leave the info here so it can be viewed as a complete body of work that is clearly attributed to the author. Thank you for your understanding.The format attempts to simulate a typical BTCC weekend using the fantastic BTCC cars produced by Scalextric. The schedule goes something like this: 1. Qualifying Session 2. Race One 3. Race Two 4. Race Three (reverse grid) The format includes simulating success ballast, but otherwise uses few of the ARC Pro app simulations. Using this BTCC format shows how ARC Pro can simulate real motor sport events - using lots of imagination, but resisting the temptation to turn on all the app features. Less is often more. 1. Qualifying Session This is the first competitive action of a BTCC weekend. I set up the session as an ' Endurance ' race from the Race Mode screen.

This gives me more control over the settings and - importantly - allows a timed session, rather than a set amount of laps as is offered in the 'Practice' mode or the 'Qualifier Laps' in the 'Grand Prix' mode. I also use Endurance mode for practice and qualifying sessions as the race stops when the time runs out - all the cars do not need to be on track to trigger the race end as they do in a lap race or in practice mode. Of course, any work on the car must be done via a trip to the pit lane - there is no stopping out on track, which causes a unnecessary hazard for other cars. Although there will be none of the simulations - Fuel Use, Tyre Wear, KERS, Incidents or Weather - in the BTCC races, I do sometimes add the Tyre Wear simulation to qualifying. That means cars must pit every ten laps or so. There is no extra grip from new tyres, but it means that there will be times when fewer cars are on track, which might allow an opportunity for a clear run and a quick lap. If there are more than six drivers, it would be necessary to divide them into groups - ideally of equal size - and run separate sessions. As you can see, I have chosen to run the colours in default order (Red, Green, Blue etc) and chosen to have corresponding coloured helmets as the driver icons. I cannot imagine any reason to turn the rumble off - it means you can concentrate on racing and only look at the screen when prompted by a rumble. I have left all the settings on their default values for now. For our BTCC qualifying session, the best time is all we are worried about. The graphic to the right of the helmets indicates tyre use - I sneakily added that simulation to this session. At this point you must pit your car in the pit lane - see page 13 of the Quick Start Guide - press and hold the lower brake button on the ARC controller (with the 'X') until the graphic is back to green and the 'GO' icon comes up.
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If you pit too late, the red graphic will flash and your speed will be limited to your car's low-speed calibration until you pit and change tyres. Practicing with this one feature is the basis for understanding all the other simulations in ARC Pro and executing a perfect pit stop and playing with pit stop strategy. I won't talk you through the race - that's all part of learning and having fun. At the end of the ten minutes, click on ' More Stats ' to study all the results in detail - and to save and share them, if you want, via the 'Options' button. Don't forget to write down the fast time for each racer!With six cars or less, the race is a straightforward sprint over a set number of laps using only the ' Jump Start Penalty ' and ' Yellow Flag ' features of the ARC app. If we had more than six cars, then the top three or four qualifiers automatically start in the feature race - with the others taking part in a 'B final' to fill the final places in the main race.I toggled-on the Yellow Flag feature so the toggle switch is to the right and the background shows up green - that indicates a feature is active. All the other features are off - their toggle switches are to the left and the backgrounds greyed-out. Tapping 'Driver Setup' shows that we still have the same drivers as in the Endurance race for the qualifying session. The cars are the same and the settings - Fuel Load, Max Power, Throttle Curve, Calibration and Controller Rumble - are unchanged. The Yellow Flag feature is activated by tapping the race screen during the race - a waving yellow flag appears in the centre of the screen. The cars are then limited to their calibrated low speed until the screen is tapped again - the race continues, but at a safe speed, during which the crashed cars are re-slotted. I don't always use the yellow flag, but it feels quite authentic in the cut-and-thrust of a BTCC race.

Don't forget to record the results on paper or in a spreadsheet and also give a bonus championship point to the driver with the fastest lap. The standard BTCC points system is: 20-17-15-13-11-10-9-8-7-6-5-4-3-2-1. In the More Stats pages, you can also tell from the graph who has lead a lap - and each of those drivers gets one bonus point for leading a lap during the race. If a 'B final' is run, race points (7th position - that's 9 points - onwards) are awarded to those not 'stepping-up', but the bonus points for fastest lap and leading a lap are only awarded for the feature race. Race Two is also where ' Success Ballast ' comes in. This slows down the top drivers from Race One. After the first race weekend of the championship, the championship leaders carry 'Championship Success Ballast' into qualifying and Race One of subsequent weekends. It's a crucial feature of the BTCC, so it is important we simulate it in our ARC Pro version. We do this by using the ' Max Power ' feature - which can also be used to slow down novice drivers, handicap better drivers or simulate differently performing cars (eg a 1960s saloon car vs a 2019 Formula One car) in other formats. Tapping on Max Power gives us options of 100, 75, 50, 25 and Custom - all percentages. The Custom setting means any value from 1 to 100 can be keyed-in. Testing on a small-ish home track, I know that reducing the Max Power setting has a different impact depending on whether the cars are running with traction magnets or with them removed. I started with using a Custom setting of 80 for the Race One winner and 90 for the runner-up. I found at 90 that lap times dropped by 10 for non-mag cars and hardly at all for those with magnets. At 80 lap times dropped by around 15 for non-mag cars and by 20 for magnet cars. For cars running without magnets, the 80 and 90 reduction works quite well in a four-car field. On larger grids, I might use 80 for the winner, 85 for second, 90 for third and 95 for fourth.

With the standard magnets cars, I now run 80 for the winner and 85 for the runner-up in a four-car field. Of course, the result usually comes down to whoever drives the best, but the ballast can make a difference to the result. If you want success ballast to have a bigger impact on the result, simply reduce the Max Power even more. Be careful with standard cars with magnets - there will be a point when they are full-throttle all the way round and you might strain the motor (it will get hot). Using success ballast via the Max Power setting means carefully recording the settings and remembering to change them for the next race. Having a race sheet on paper or in a spreadsheet makes this much easier. This makes it very interesting if there is a 'B Final' - especially as Success Ballast still applies to the top cars from Race Two. That's not to say the Race Two winner can't fight their way through to win Race Three, but it will be quite a challenge and an exciting way to finish off the BTCC day. There's nothing new to set up in the ARC app, but it is important to keep everything written down on paper or in a spreadsheet - including who gets ballast and how much - as everything is so topsy-turvy in this race. One feature of the BTCC weekend that can't be simulated by ARC Pro is the option tyre choice. However, with the Scalextric BTCC cars having wheels that take Slot.it tyres, you could run two different compounds. At the start of the day each driver secretly nominates which one of the three races they will use the 'option' tyres. It's not something I've done, yet. A final aspect of the BTCC that dovetails nicely with ARC Pro digital competition is ' No Contact Racing ' - any deliberate ramming, pushing or brake-testing is not allowed. That might be a post-race time penalty, a grid penalty, points deduction or even disqualification.

For digital racers it is important to always apologise for any on-track incidents, but also to be prepared for penalties for persistent or clearly deliberate offending. No Contact Racing should be an important principle of all digital slot car racing.What became clear was that some Android devices failed to connect to the ARC Pro powerbase and many more did not connect well enough to run the app or could not maintain a reliable connection. Those who know about these things explain that different manufacturers of Android devices use a variety of hardware and software configurations to drive the Bluetooth BLE. That’s too much variety for an app like ARC to handle. Of course, the list is not exhaustive. Some users have found other Android devices that the ARC app works on. These are discussed on the ARC app compatibility thread on the Scalextric website discussion forum: Another worrying finding is that that newer models of those Android devices on the original list are not always found to be compatible. It seems that what ARC is trying to do just isn’t good for all Android devices. Other apps controlling electronic systems have suffered similar compatibility issues. What is incredibly frustrating is that most people probably have an Android phone, but not all are able to use it with ARC. However, there is one piece of good news. The 2016 and 2017 versions of the Amazon Fire tablets have been found to work well with ARC and the app has been added to the Amazon Appstore, including the latest version in April 2018. Even better news is that the Fire Tablets are very good value for money. However, the very latest (2018) Fire 8HD tablet does have problems with the latest app, but works with the Legacy app. The development team know about this and are hopefully working on a fix. 2.

The Legacy app If you search 'Scalextric' in the App Store, Google Play or Amazon Appstore, you will find two ARC apps - one is the most recent (2018) 'Scalextric ARC' app, the other is the previous app, now called 'App Race Control (LEGACY)'. The Legacy app is no longer supported and won't receive any updates. However, it is a stable app and includes most of the features of the new version. If you are having problems with compatibility with the new app, it is always worth trying the Legacy app too - it can be an easy fix. 3. Faulty installs Apparent incompatibility can sometimes be the result of a faulty install. If the app has never worked, it's always a good idea to delete out the app and try a fresh install. With my old iPhone 4s, the new app required five attempts - it now works fine. I can't say for sure why there was a problem, I re-started my Wi-Fi router, ensured a good signal and patiently did the repeated installs. Other people have reported similar issues, with success after a fresh install. This does seem to be a more common problem with particularly old devices, like my iPhone 4s. On one occasion I needed to do a fresh install after a major iOS operating system upgrade on my iPad. It is worth keeping an eye out for headline OS upgrades, just in case this is the reason for a previously successful install turning bad. 4. App instability Even if the app installs and works okay, instability can develop with some functions getting glitchy. The simple fix is to to close the app properly and then launch it again. Your settings remain, but instabilities disappear. The exact process is different for different devices and can be called 'hard close', 'force quit', 'force stop' etc. If this is not something you do routinely, it is good general housekeeping for your device and for the ARC app. One cause of glitchy-mayhem that I have noticed is switching between digital and analogue mode.

When you flick the switch (on the left side of the powerbase) the app changes from the ARC Pro version to the ARC Air one. I have found that if you switch while the app is open, it can cause all sorts of confusion (for the app and for the user). Before switching I recommend closing the app, then hard-stopping the app - switch the switch and then launch the app afresh. You could go even further and - if you have a spare device - use one device for ARC Pro digital running and the other for analogue mode (ARC Air) running. That way, you have everything set up as you need it as soon as the app is open. I use ARC Air for public events - it's quicker for complete newbies to get the hang of - and I use my Fire 7 tablet exclusively for analogue running. Some of the bugs will have been discovered by in-house testing, but this process will now depend heavily on ARC users reporting bugs. Updates appeared on a monthly basis soon after the release of the new app in April 2018, but these have tailed off. If you find a bug that is not fixed by closing the app, re-install or following the good housekeeping tips below, then it should be reported to the Scalextric team so they can test for it and pass their findings on to the app developers. The team will require: Specific details of the problem Yup agree with you there, and here is the link for Scalextric UK Forums for people to make contact directly: Scalextric UK Forum, head there and post any official complaints, suggests regarding Hornby Products. Controllers can be calibrated to equalize performance for each car. In analog race mode cars can be programmed to run in either direction around the track (Digital runs in only one direction because of the lane changing sensors). Standard DIGITAL controllers are used even when running cars in analog mode (no change of controllers is required to go back and forth). Multiple gaming modes are included with either timed endurance racing or total lap count formats.

Ghost car (PACER) function allows running up to 6 digital cars automatically with optional random lane changing and optional lap counting on each ghost car. Setting the individual digital car ID is easy via a simple one-button action (hit the brake button on the controller when in program mode). Newer 15 volt high performance power supplies are used (not included) for faster car performance (than earlier 12 volt systems). An 'open-source' output connection enables the enthusiast to connect the power base to a computer for additional functionality (details available in the future). Instructional Videos: Part 1 Basic Mode Part 2 Analog Mode Part 3 Pace Cars Part 4 Yellow Flag. By continuing to browse this site, you are agreeing to our Cookie Policy. If you would like to use all features of this site, it is mandatory to enable JavaScript. Danke fur eure Hilfe, Hartmut Die PB 7042 hat viele Funkionen, u.a. anderem einen Rundenzahler. Von daher glaube ich nicht, dass Du noch einen zusatzlichen Rundenzahler brauchst. Wer es mag, kann diese Schanze einbauen. Meine Meinung: Sorgt nur fur Schaden an Fahrzeug und Decodern. Da gibt es eine Menge Wagen. Das PitLaneGame habe ich nicht im EInsatz, kann also dazu nichts sagen. Viele Gru?e, Carsten Unterstutzt aber derzeit keine Spurwechseln den Kurven. Kann man die ARC Pro eigentlich auch ohne Smart Phone betreiben? Mit dem APP aber macht es echt viel Spass. Ich glaube Scalextric wird evtl.Danke vorab! Man kann uberall auf der Strecke tanken. SCALEXTRIC Digital Set SL16 JadlamRacing Layout C7042 6 Cars. Brand new. ?1,649.95. C36 Megga Rare Spanish Honda C36 in Yellow and Red with instructions and Boxed. Scalextric Digital Advanced 6 Car Powerbase C7042. 27 Nov 2014 Posts: instruction manual. ADVANCED. 6 CAR. POWERBASE instruction manual Do not use standard power bases or power supplies in a Scalextric Digital It consists of a 6-car digital power base unit which is connected to the track, and can.

Learn more - opens in a new window or tab This amount is subject to change until you make payment. For additional information, see the Global Shipping Programme terms and conditions - opens in a new window or tab This amount is subject to change until you make payment. If you reside in an EU member state besides UK, import VAT on this purchase is not recoverable. For additional information, see the Global Shipping Programme terms and conditions - opens in a new window or tab Learn More - opens in a new window or tab Learn More - opens in a new window or tab Learn More - opens in a new window or tab Learn More - opens in a new window or tab Learn More - opens in a new window or tab See the seller’s listing for full details and description of any imperfections. Find out more about your rights as a buyer - opens in a new window or tab and exceptions - opens in a new window or tab. Contact the seller - opens in a new window or tab and request post to your location. Please enter a valid postcode. Please enter a number less than or equal to 1. The actual VAT requirements and rates may vary depending on the final sale. Some specific purchases aren't covered by eBay Money Back Guarantee Learn more eBay Money Back Guarantee disclaimer - opens in a new window or tab. All Rights Reserved. User Agreement, Privacy, Cookies and AdChoice Norton Secured - powered by Verisign. Gastos de envio, devolucion y detalles del pago Ver detalles Pagos Garantia al cliente de eBay Al pagar con PayPal, tarjeta de credito o debito. Garantia al cliente de eBay. Also supports all other RMS systems designed for Scalextric C7042 like RCS64 and pclapcounter.Condiciones de uso, Privacidad, Cookies y AdChoice Seguridad Norton: patrocinado por Verisign. Good luck with the bid. Doug Advanced 6 Car Digital Race Control Powerbase requires 15V Supply sold separately (C7033).You can now race up to 6 cars on a Scalextric Digital layout at the same time or be used on a standard Scalextric two-lane layout..